SWmud

> calm

Syntax:
calm
calm [living]
Usable by: Light Jedi (level 4) (Dark Jedi may use w/ penalty)
Discipline: control
Stat: force
Skill Delay: 3 rounds (6 seconds)
Other info: combat skill

Light Jedi of level 4 and higher can send soothing thoughts to an attacker causing the attacker to be "calmed" and discontinue attacking. High Mortal Jedi attain a new level of control, and calm becomes much more effective for them.

Certain high-end enemies are not calmable, especially at higher levels.

Dark Jedi may attempt to use this skill, but they will move away from the Dark side of the Force.