SWmud

> manufacture

Syntax:
manufacture [new item]
Usable by: Scientist
Stat: technical
Skill Delay: 4 rounds (8 seconds)
Other info: requires a lab and not usable in combat

This skill allows High Mortal scientists to manufacture transdermal patches and various drugs.

All recipes require the manufacturer to be in an appropriately equipped laboratory. This skill is quite time-consuming, so it may only be used successfully every 5 minutes.


Available recipes ():

LevelItemDescription
35carsunumSignificantly enhance dexterity (w/ bad hangover).
  • Requires: a raw carsunum sample and a syringe
  • No cooldown
  • You must be in a lab
35glitterstimSee in the dark.
  • Requires: two raw glitterstim samples
  • No cooldown
  • You must be in a lab
35gy'lanTurn bacta in system into alcohol.
  • Requires: a gold poison, a raw gy'lan, and a syringe
  • No cooldown
  • You must be in a lab
35kor ryllLarge instant heal (on cureall delay).
  • Requires: a syringe and three ryll samples
  • No cooldown
  • You must be in a lab
35patchHeal over time.
  • Requires: 75 bacta
  • No cooldown
  • You must be in a lab
  • Produces 2 to 4 items

You may use the first few characters of any recipe instead of typing it all out.