SWmud

> vector

Syntax:
vector [x] [y] [z]
vector [target]
vector -[target]

This is the command to make your ship or turret face a particular direction.

Your ship's movement will be in the direction of its vector, and you will only be able to fire at things along your ship's vector (or your turret's vector, if you're in a turret).

You may vector at an object (if it's in scanning range), or away from it by adding a negative sign in front of the object's name.

You may also vector toward custom coordinates. Whatever coordinates you provide, they will be *normalized*. If you don't know what that means, don't worry, just stick vectoring at or away from objects.