ThinGs on SWmud you don't need to 'typo'
On SWMud, there is a select group of words that glares at the typo seeker
and just dares the player to report them. However, for a variety of reasons,
these selections are not typos. They cannot or will not be changed. "By
the Great Slug Set Himself, how will I know what I shouldn't typo?" you
might be thinking. Well, that's what this panic file is for!
- Feelings with multiple verbs
- Incorrect pluralization of multiple items
- Spelling and grammatical errors in gibbets
- Dock smugglers who sidle
- The Taylor on Bespin
- The writ of Habeus Corpses on Corellia
- Other intentional misspellings
- Various references to Zero Wing
- Variations in spelling
- Mobs who appear to teach the wrong skills
- Mobs whose names are not fully capitalized
- "Press whip button?"
- Creative suggestions
"But but but... why?!" you wonder? Here are the reasons:
This is due to a limitation in the code for feelings. For any feeling
which contains TWO (2) VERBS, the first verb should always be conjugated
correctly to you and to the room. However, the second verb CANNOT be
set to conjugate correctly to both you AND aloud to the room you are
in. In order for the most people to see the sentence correctly, all
feelings of this nature are set so that the ROOM will see it correctly,
but you will NOT see it correctly. This is a feature, NOT a bug.
This is NOT to say that no feelings have typos in them. There may be
some which do have typos. However, before you post a feeling to the
typo rn (the news system), please double check that the 'typo' is not
the second verb's conjugation in a 2-verb feeling.
Some of the feelings that have two verbs and will not be changed include:
bak, bbl, brb, hbow, kitten, pgroove, and woo.
This is also caused by limitations in the mud's code. The mud automatically
attempts to pluralize items that are already plural in their short description
(a pair of gloves, for example, becomes two pairs of gloveses). Also,
items that end with 's' or have irregular conjugations do not conjugate
properly.
Unfortunately, nothing can be done about this, so you'll just have
to live with it.
When a Law wizard punishes a player, he or she writes up the text that
appears on the gibbet in the start room. Due to limitations in the gibbet
code, once a gibbet is written, it cannot be changed. Since the gibbet
only remains in the start room until the next reboot, it is not a high
priority to correct any grammatical or spelling errors.
On almost every planet, there is at least one dock smuggler who provides
quick, direct transportation to the selected planet of your choice.
Upon entering a room with one of these smugglers in it, the player sees
"A [smuggler's race] sidles up to you and attracts your attention...."
Sidle is in fact a word. This is NOT meant to read 'slides.' Please
read panic
sidle for more information.
In the Holiday Towers on Bespin, there is a mon called 'The Taylor.'
The coder of said mon is attempting a play on words: the mon's name
is Taylor and his occupation is a tailor. Although the extra 'the' is
unnecessary, it makes the coder happy and so it will not be changed.
:)
In the offices of Dewey, Cheatem, and Howe, there are rotating mons
of the three attorneys, some of whom carry a Writ of Habeus Corpses.
This is another play on words. In the United States, there is a legal
document called the Writ of Habeus Corpus. Again, this was done intentionally
and will not be changed.
There are other instances of oddly spelled words on the mud, such as
the feeling 'whale'. This is intentionally done, as mudders' in-jokes
have made it into the mainstream culture of the mud. While there's no
real way of knowing if a typo is intentional just by looking at it,
these sorts of exceptions will usually be listed here.
When a bomb is timerset or the stomtrooper helmet chatter takes a grammatical
nosedive, Zero Wing is behind it all! Panic
zero_wing for better understanding (though full understanding
is still doubtful).
Some words in the English language are spelled in multiple ways, for
example, color and colour (both of which have panic files). As long
as a word is spelled properly, it doesn't matter whether it's "armor"
or "armour" - it will not be changed.
Some mobs got their teaching credentials in the Dark Ages and haven't
quite gotten with the times yet. They existed on the mud before the
guild changes began and not all of the mobs that teach specific skills
have yet been updated. Since the guild changes have not yet been completed,
it's silly to fix them before that time, since it doesn't affect gameplay
(you will learn the proper skills for your level no matter what). Rest
assured that someday, this will be remedied.
Due to "strange things" happening when a mob's set_name is capitalized,
mobs with names longer than one word always only have their first letter
capitalized (ie. Boba fett). This occurrence is technically not a typo.
However, you could still notify the planet's caretaker so that s/he can
change the mob's name to a single word, if s/he desires.
If you are holding a monofilament whip and make a typo when attempting
to press a different button in a room, you will receive the failure
message "Press whip button?" This is NOT meant to be "Press which button?"
The monofilament whip's failure message overrides the room failure message.
If you see something in an area that appears wrong to you, but it is
spelled correctly, is not buggy, and does not otherwise impede gameplay
in the area, then it is NOT a typo or a bug. Please either post your
suggestion in rn idea or, if applicable, mudmail the area's caretaker.
|