Command: |
Description: |
activate
field |
Activates interdiction field |
auto |
Toggles the auto-scan sequence |
bsc, bscan |
Brief scan |
cloak
/ decloak |
Cloak or decloak the ship |
connect
(ship) |
Connects you with a nearby ship (see decrypt2) |
deactivate
field |
Deactivates interdiction field |
decrypt
(ship) |
Attempts to break open the lock on a capital
ships ship bay |
decrypt2
(ship) |
Needed before connecting with a ship |
distress
(amount) |
Calls a distress ship (in-space refueling) |
exit |
Leave the shell
/ ship |
f, fire |
Fire at ships set for targeting |
h,~h, help, list |
Gives you a help list like this list |
hyp
(system) |
Hyperspace to other systems |
info |
Gives a full information report |
jettison |
Jettisons stuff from the hold of a ship
|
land (where) |
Lands the ship |
launch |
Launches the ship |
lk,
lock (ship) |
Lock tractor beam onto designated ship |
lockring |
Re-initializes connection ring security
protocols |
players (ship) |
Shows you who, if anyone, is aboard another
ship |
name_ship
(name) |
Names your ship |
r, radio (message) |
Use intra-system communications |
refuel (amount) |
Refuels your ship (when landed) |
release |
Releases tractor beam |
rep, report |
Gives you a damage report |
restock
(number) |
Restocks ship missiles |
salvage
(debris) |
Salvage (debris) from destroyed ships |
sc, scan
(what) |
Scan system with optional parameter |
sh,
shoot |
Launch a missile at ship targeted |
SO |
Safety override, for auto-emergency stopping
upon link-death |
sp, speed
(amount) |
Change speed by amount |
start |
Start the bridge sub-shell (see shell) |
s, status |
Gives you a status readout |
stop |
Emergency stop of ship (lev 7 pilot and
level 13 smuggler) |
tar, target
(ship) |
Target ships for firing |
title |
Get a proof of ownership for your ship |
trigger |
Toggles fast trigger on | off (HM skill) |
unlockring |
Deactivates connection ring security protocols |
v, vector
(x) (y) (z) |
Changes your vector to the x,y,z vector |
view [object] |
Viewscreen: look at the system, or an object
in it |