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Quests available on SWmud This page was last updated on: April 10, 2011 There are quite a few quests on SWmud. Most of those are hidden, in other words, you are not given any hints as to where to start them or how to do them. You either stumble onto them or you don't. For those of you who are interested in doing quests, this file mentions some of the quests on SWmud, so you will have some clue where to go. Most of the quests offer experience and money as rewards. There are some rules you should follow regarding quests. Make sure you read through them so you are not caught unaware. Ignorance is no excuse. Please also read the Secrets file for a warning about giving out information on secrets and quests and what may happen to you if you do. The following planets have quests, but this is NOT an exhaustive list:
Special Quests: Firstaid quest - If you do not want to be a scientist, you can get the first aid skill by completing a quest. See: firstaid_quest Mickey Rukh Hat - There is an object called Mickey Rukh Hat, which gives you many funny commands. The best benefit of this hat is the ability to block tells. The location of this hat is a secret, so finding it is a quest. This quest is started on Soleada. The hat is auto-loading. Barfly quest - This is a quest for fun. Barflies have a contest with other players in seeing who can drink the most! The records are kept and saved. See: barfly_quest Training center - The Training Center (TC), where you can raise your stats, is located somewhere on the mud. The exact location for each player is secret. When and if you find it, you must keep it a secret. Player Killers' Quest - This quest is only for Army player-killers of at least level 11. A bounty hunter located on Alderaan may be able to give you more information on it. High Mortal quest - Once you reach 19/19/19 in levels, you may attempt to become a High Mortal. See: hm_quest Jedi Master quest - High Mortal Jedi have the chance to become primary jedi. See: jedi_master Jedi Teacher quest - *CURRENTLY
CLOSED FOR REDESIGN* Ammobelt quest - High Mortal mercenaries can get an auto-loading belt that they can recharge blasters from. See: ammobelt Container quest - High Mortal merchants can get an auto-loading container that is very light but carries a lot of things. See: container_quest Slicertool quest - High Mortal slicers can get an auto-loading slicertool after constructing one of their own. See: slicertool_quest Toolkit Quest - High Mortal scientists can construct an autoloading scientist toolkit containing a multi-purpose purifier and a medical scanner. See: toolkit_quest |
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